Program Areas

See below for a quick peek into some of our program areas!

Please note that individual camp weeks may vary for availability. Some age requirements and extra costs may apply

Aquatics

The Aquatics Program Area at Camp Daniel Boone is easily one of the most rewarding. Our mountain stream-fed lake stays right around 63 degrees Farenheit during the summer, making for a nice way to cool of or just relax and enjoy the view.

Participate in such activities as:

BSA Lifeguard - a rigorous program that certifies a Scout to be a Lifeguard. 
Canoeing - an excellent merit badge to introduce boating to Scouts.
Instructional Swim - thousands of young men and women have learned to swim in Lake Allen.
Kayaking MB & Roll Clinic - learn proper care and maintenance of equipment, flat-water and white-water paddling skills, and more advanced techniques such as the Eskimo Roll. 
Lifesaving - challenging merit badge that requires physical strength, stamina and decision making ability.
Mile Swim - the ultimate test of physical fitness and swimming ability in the BSA. 
Rowing - long been recognized as one of the best activities for developing strength and muscle tone in the upper body. 
Swimming - One of the first Eagle-required merit badges that Scouts should attempt.
Polar Bear Swim - Enjoy an early morning swim in the exhilarating waters of Lake Allen.

Ecology

SUMMARY BLURB

Participate in such activities as:

Bird Study - learn about the different species of Birds and the different songs and sounds of local bird species. 
Environmental Science - learn about ecosystems and how animals and plants play an equal role in maintaining the delicate balance of nature.
Fish and Wildlife Management - learn about conservation techniques for natural resources such as responsible use of land and protection of wildlife. Also discuss hunting and fishing laws and ways that individuals can make a difference in the world through conservation.
Forestry - learn forest management techniques and visit the Cradle of Forestry – the first Forestry school in the world. Identify trees and other plants as well as learn the forests role in the overall ecosystem.
Geology - Explore the study of the earth: learn about volcanoes, fossils, rocks and minerals here on planet Earth. 
Insect Study - Learn about the different species of insects in our area, they will be able to identify and name the parts of an insect. 
Mammal Study - Practice techniques to study mammals in the wild, identify footprints left by mammals, how populations influence others, and how the animal kingdom is classified. Also participate in a project to build a habitat for mammals.
Pulp and Paper - Cover the history of papermaking, how paper is made, and how paper products are used in our society. The highlight of the week is a trip to the Blue Ridge Paper mill in Canton, NC. 
Reptile and Amphibian Study - Cover the habits of and differences between reptiles and amphibians and how to identify different types of each.
Soil and Water Conservation - Learn how to preserve natural resources and how to lessen their impact on the ecosystem by learning how to prevent erosion. Participate in an erosion control project during the week to allow them to observe erosion control in action.
Oceanography - Explore the science and career opportunities of ocean-based research. Learn about ocean currents and the ecosystems that make up over 70% of the earth’ssurface.
Sustainability - Take conservation and environmental science to another level!

Goin' Great

Camp Daniel Boone’s Goin’ Great Program (What we call our First Year Program) ensures that your new Scouts will get off on the right foot. With this premier program each Scout will be an active part of a patrol and participate in learning projects that will enable him to earn a significant number of requirements needed for the Tenderfoot, Second Class, and First Class ranks.

The Goin’ Great program is divided into two half day programs.  The morning portion of the program is designed for first year, 'never been a scout' campers.  The afternoon portion is targeted for scouts that have participated in cub scouts or have been in a troop long enough to get a solid start. We strive to provide individual attention to each Scout and ample time to learn the requirements that are taught. The program area is divided into 4-6 learning stations with a maximum of 20 Scouts at each station. This ensures a good instructor-to-Scout ratio and enables us to spend more time with each Scout. The goal of the program is to help each Scout begin their journey towards the rank of Eagle Scout through patrol based hands on skill development.

Once enrolled in Goin' Great,  the scout is free to choose merit badge classes for the other part of the day.  

Scoutmaster assistance is strongly encouraged to help give individual attention to the Scouts in this program. Please check with the Goin’ Great staff if you want to offer assistance.

Handicraft

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Participate in such activities as:

Art - Learn to tell a story using pictures as well as draw an object using a variety of mediums. 
Basketry - Learn about the glorious world of basketry, including different types of weaves and baskets.
Indian Lore - Through this exciting, hands-on merit badge, Scouts will discover numerous aspects of the Native American culture. Some will focus on Cherokee culture, and some groups will focus on Shawnee culture.
Leatherwork - Learn where leather comes from, how it is used, how to tan, cure, and finish it, and how to take care of it. 
Woodcarving - Learn the best wood to carve, the tools to use, and how to carve correctly, then plan and carve two projects to take home.

STEM

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Participate in such activities as:

Architecture - Learn about the thought and planning involved in designing structures and learn how to accurately scale drawings of structures.
Chemistry - Learn about chemical reactions, build a Cartesian diver, and learn about uses of chemicals in commercial and industrial uses.
Digital Technology - Learn becoming familiar with digitized storage, the difference between lossy and lossless data, compression and digital devices and their uses learning about computers, mobile devices, gaming consoles, and computer networks and purposes. Investigating malware and protection of digital devices and information.
Electricity - Learn how we generate, transmit, and use electricity. 
Game Design - Learn about the basic concepts behind the creation of game play. Test theories by creating and participating in games.
Inventing - Use your imagination to make an invention of your own and learn about famous inventors and the patent process. 
Space Exploration - Learn about the how and why of mankind’s journey into outer space. Includes an opportunity to build, launch, and recover a model rocket. 

Leadership

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Participate in such activities as:

Cinematography - Learn about the elements of a good movie. Create a story line and learn to use filming equipment. Film your story. Learn about career opportunities in the cinematography world.
Citizenship in the Nation - Learn about the rights and responsibilities of being a citizen in the United States. Dig deeper into the founding documents such as the bill of rights and the constitution. Learn about some famous speeches and historical sites. 
Citizenship in the World - Learn about the meaning of global citizenship and the relationship between nations and world organizations. 
Communications - Participate in several written and oral activities designed to strengthen their communication skills. 
Emergency Preparedness - Learn to take care of themselves, their families, and complete strangers in case of emergencies. This is an advanced merit badge, resulting in increased confidence in the event of catastrophic events.
Law - Learn the basics of what it is to be a lawyer. They will learn about famous trials, talk to a lawyer, learn about basic laws, and conduct a mock trial in class. 
Music/Bugling - Learn about the wonderful world of Perfect 5ths and Diminished Triads. Scouts will learn the history of music and listen to many musical examples. 
Photography - Learn how different elements affect picture quality, the basic parts of a camera, produce a story using pictures, and create a slide show focusing on a single topic of the Scouts choice.
Public Speaking - Learn how to be a better presenter: how to give a speech, make a presentation, talk impromptu in front of a class, and learn how to run a meeting.
Trail to Eagle - Non credit program in which participants discuss the Eagle Scout Project requirements and how to fill out the workbook.